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Inside Mac Games Volume 4 #7
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IMG 38 July 1996.iso
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Doom II
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README.TXT
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1995-09-03
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DeHackEd v3.0a
By Greg Lewis (Tree)
gregl@umich.edu
This file contains setup instructions for DeHackEd v3.0. I have
gotten a lot of email from users who had troubles setting up earlier
versions of DeHackEd, so hopefully this file will help alleviate many
of those problems.
OK. You just downloaded a copy of DeHackEd v3.0. Now, you've got
this DeHackEd zip file sitting on your computer. What to do first?
Obviously you have already unzipped it if you are reading this text
file. I'd advise first of all creating a separate directory to store
DeHackEd in. It certainly cuts down on the clutter in your main Doom
directory, and is easier to handle new releases (if there are any more).
I'll assume, for all the examples that I give in this file, that your
computer is set up like the following. If your computer is set up
differently (as it almost certainly is), just substitute the directories
that you have in your computer for the directories I give here.
Main Doom directory - c:\doom2
DeHackEd directory - c:\doom2\dhe
Copy the DeHackEd zip file to your new DeHackEd directory, which is
c:\doom2\dhe in this example, and unzip it. You should see around 10
or 11 files of varying types. Those that end in '.deh' are the main
files that DeHackEd uses to change the Doom exe file. The file that I
will be concerned with in this text is the dehacked.ini file.
The dehacked.ini file contains all of the custom settings for your
computer, so that DeHackEd knows where to look for stuff. Usually the
file can be altered once at the beginning and then left alone for the
rest of the time that you use DeHackEd.
You should see several lines in the ini file that contain one word
followed by an equal sign and then a directory or filename. Those are
the parameters that you will be changing. There will also be lines that
start with '#' symbols... ignore those lines, they are only comments to
help you figure out what you are doing. Find the lines with the equals
signs and change them so that they look like this:
editname = <your_doom_directory>\doomhack.exe
normalname = <your_doom_directory>\doom2.exe
wadname = <your_doom_directory>\doom2.wad
patchdir = <your_dehacked_directory>
pathname = <your_doom_directory>
So, in the example directories given above, these lines would look
like this:
editname = c:\doom2\doomhack.exe
normalname = c:\doom2\doom2.exe
wadname = c:\doom2\doom2.wad
patchdir = c:\doom2\dhe
pathname = c:\doom2
Save the dehacked.ini file. You should be about ready to start editing
now! Simply type "dehacked" at the command line, and you will be able to
load and save the patch files, and begin editing the information yourself!
If you need more information about DeHackEd's keys or moving around in
the editor, or if you are having other types of problems, please refer to
the DeHackEd.HLP file. It contains just information on just about every
aspect of using the editor. And, of course, feel free to send me email
if you continue to have problems. I generally get very swamped during the
school year, but I will try to help you out if I can.
Enjoy!